Curriculum
Students earn a Master of Fine Arts in Animation and Digital Arts. The degree requires completion of 68-72 graduate credits.
- First Year, Fall Semester 2010
- Second Year, Fall Semester 2010
- Second Year, Fall Semester 2010 - Electives
- First Year, Spring Semester 2011
- First Year, Spring Semester 2011 - Electives
- Second Year, Spring Semester 2011
- Second Year, Spring Semester 2011 - Electives
- Internships
- First Year, Fall Semester 2010
- Digital Tools for Communication
- Digital Tools for Communication Tech Lab
- Drawing in Motion
- Storytelling Strategies
- The History of Animation
- Traditional Forms of Animation
- Traditional Forms of Animation Tech Lab
- Second Year, Fall Semester 2010
- Animation Studio
- Compositing (Set Design)
- Compositing (set design): Tech Lab
- Interactive 3D for Games
- Interactive 3D for Games Tech Seminar
- Thesis Workshop
- Second Year, Fall Semester 2010 - Electives
- H79.2272 - Game Design
- First Year, Spring Semester 2011
- Introduction to 3D Animation
- Introduction to 3D Animation Tech Seminar
- Modeling and Design / Construction
- Motion Capture I
- Motion Capture I Tech Seminar
- Sound Image
- First Year, Spring Semester 2011 - Electives
- Advanced 3D Animation Workshop
- Animation Topics: Children's Animation
- Directing the Actor
- Second Year, Spring Semester 2011
- 3D Character Development
- 3D Character Development: Tech Lab
- From Phones to Theme Parks
- From Phones to Theme Parks : Tech Lab
- Programming for Artists
- Thesis Class
- Second Year, Spring Semester 2011 - Electives
- Advanced 3D Animation Workshop
- Directing the Actor
- Internships
- Internship






